Giant Mantis Shrimp

Large Beast, unaligned (CR 5)

Armor Class 14 natural armor

Hit Points 110 (13d10+39)🎲

Speed 15 ft., swim 30 ft., burrow 15 ft.


STR

19 (+4)

DEX

12 (+1)

CON

16 (+3)

INT

1 (-5)

WIS

12 (+1)

CHR

8 (-1)


Skills perception 1

Senses truesight 60', passive Perception 13

Languages

Challenge Rating 5

Actions

Multiattack.

Two Sonic Claw attacks.

Sonic Claw.

Melee Weapon Attack: +7 to hit, 10 ft., one target, 11 (2d6+4) piercing damage. Target is grappled (escape DC 14) if it is a Med or smaller creature and shrimp doesn’t have another creature grappled. Whether or not attack hits target: DC 14 Con save or take 5 (1d10) thunder and be deafened and stunned until end of its next turn.


sizeLarge

typeBeast

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception1

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Fluorescing Challenge,desc: Advantage on Cha (Intimidation) checks while agitated as its fluorescence flashes in a disorienting array.

spell_list

page_no198

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 198
Other formats: JSON

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