Giant Spider
Large Beast, unaligned (CR 1)Armor Class 14 natural armor
Hit Points 26 (4d10+4)
Speed 30 ft., climb 30 ft.
14 (+2)
16 (+3)
12 (+1)
2 (-4)
11 (+0)
4 (-3)
Skills stealth 7
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 10
Challenge Rating 1
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Web (Recharge 5-6).
Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).
sizeLarge
typeBeast
groupMiscellaneous Creatures
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Spider Climb,desc: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.,name: Web Sense,desc: While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.,name: Web Walker,desc: The spider ignores movement restrictions caused by webbing.
spell_list
page_no379
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
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5e Core Rules, page no. 379