Giant Wolf Spider
Medium Beast, unaligned (CR 1/4)Armor Class 13
Hit Points 11 (2d8+2)
Speed 40 ft., climb 40 ft.
12 (+1)
16 (+3)
13 (+1)
3 (-4)
12 (+1)
4 (-3)
Skills perception 3, stealth 7
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13
Challenge Rating 1/4
Actions
Bite.
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
sizeMedium
typeBeast
groupMiscellaneous Creatures
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception3
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Spider Climb,desc: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.,name: Web Sense,desc: While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.,name: Web Walker,desc: The spider ignores movement restrictions caused by webbing.
spell_list
page_no381
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 381