Giant Wolf Spider

Medium Beast, unaligned (CR 1/4)

Armor Class 13

Hit Points 11 (2d8+2)🎲

Speed 40 ft., climb 40 ft.


STR

12 (+1)

DEX

16 (+3)

CON

13 (+1)

INT

3 (-4)

WIS

12 (+1)

CHR

4 (-3)


Skills perception 3, stealth 7

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13

Challenge Rating 1/4

Actions

Bite.

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


sizeMedium

typeBeast

groupMiscellaneous Creatures

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception3

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Spider Climb,desc: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.,name: Web Sense,desc: While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.,name: Web Walker,desc: The spider ignores movement restrictions caused by webbing.

spell_list

page_no381

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 381
Other formats: JSON

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