Glacier Behemoth
Huge Beast, unaligned (CR 12)Armor Class 18 natural armor
Hit Points 172 (15d12+75)
Speed 20 ft., burrow 20 ft.
24 (+7)
3 (-4)
21 (+5)
4 (-3)
14 (+2)
7 (-2)
Skills athletics 11, perception 6
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Languages â
Challenge Rating 12
Actions
Multiattack.
The glacier behemoth makes two bite attacks.
Bite.
Melee Weapon Attack: +11 to hit, reach 5 ft., one creature. Hit: 33 (4d12 + 7) piercing damage.
Inexorable Charge.
If the glacier behemoth moves at least 10 feet, it can then use this action to continue moving in a 40-foot line that is 15 feet wide. Each creature in this line must make a DC 17 Dexterity saving throw. On a failure, a creature takes 35 (10d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isnât knocked prone. The glacier behemothâs movement along this line doesnât provoke opportunity attacks.
sizeHuge
typeBeast
group
alignmentunaligned
strength_save
dexterity_save
constitution_save9
intelligence_save
wisdom_save6
charisma_save
perception6
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiescold
condition_immunitiesgrappled, prone, restrained
cr12
reactions
legendary_desc
legendary_actions
special_abilitiesname: Ground Disruptor,desc: When the glacier behemoth moves, it can choose to make the area it moves through difficult terrain. When it uses Inexorable Charge, it automatically makes the ground difficult terrain.,name: Unstoppable,desc: Difficult terrain composed of ice, rocks, sand, or natural vegetation, living or dead, doesnât cost the glacier behemoth extra movement. Its speed canât be reduced by any effect.
spell_list
page_no177
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 177