Golem, Tar

Medium Construct, unaligned (CR 7)

Armor Class 14 natural armor

Hit Points 119 (14d8+56)🎲

Speed 30 ft., climb 30 ft.


STR

18 (+4)

DEX

9 (-1)

CON

18 (+4)

INT

7 (-2)

WIS

10 (+0)

CHR

5 (-3)


Skills perception 0

Senses darkvision 60', passive Perception 10

Languages understands the languages of its creator but can’t speak

Challenge Rating 7

Actions

Multiattack.

Three Slam attacks.

Slam.

Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) bludgeoning damage.


sizeMedium

typeConstruct

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception0

damage_vulnerabilitiescold

damage_resistances

damage_immunitiesfire, poison, psychic; nonmagic bludgeoning, piercing, and slashing attacks not made with adamantine weapons

condition_immunitiescharmed, exhaustion, frightened, petrified, poisoned, prone

cr7

reactions

legendary_desc

legendary_actions

special_abilitiesname: Construct Nature,desc: Doesn’t require air food drink or sleep.,name: Fire Hazard,desc: When it takes fire it bursts into flame. Golem continues burning until it takes cold is immersed in water or uses Quench. A creature that touches burning golem or hits it with melee attack while within 5 ft. of it: 5 (1d10) fire. While burning golem’s weapon attacks deal extra 5 (1d10) fire on a hit.,name: Hardened Tar,desc: If it takes cold in the same round it is reduced to 0 hp it is paralyzed for 1 min remaining alive. If it takes fire while paralyzed it regains a number of hp equal to the fire dealt. Otherwise it dies when the condition ends.,name: Immutable Form,desc: Immune: form-altering spells/effects.,name: Magic Resistance,desc: Advantage: spell/magic effect saves.,name: Magic Weapons,desc: Weapon attacks are magical.,name: Noxious Smoke (Burning Only),desc: While burning gives off poisonous fumes. A creature that starts its turn within 5 ft. of burning golem: poisoned as it remains within 5 ft. of golem and for 1 round after it leaves the area (DC 13 Con negates).,name: Spider Climb,desc: Difficult surfaces even ceilings no ability check.

spell_list

page_no218

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 218
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