Grindylow
Medium Aberration, chaotic evil (CR 1)Armor Class 13 natural armor
Hit Points 27 (5d8+5)
Speed 10 ft., swim 40 ft.
13 (+1)
14 (+2)
12 (+1)
8 (-1)
14 (+2)
9 (-1)
Skills acrobatics 4, athletics 3, stealth 4
Senses darkvision 60 ft., passive Perception 12
Languages Aquan
Challenge Rating 1
Actions
Multiattack.
The grindylow makes two attacks: one with its bite and one with its claws.
Bite.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Claws.
Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 8 (2d6 + 1) slashing damage and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the grindylow can't use its claws on another target.
Ink Cloud (Recharges after a Short or Long Rest).
A 20-foot-radius cloud of ink extends all around the grindylow if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink.
After releasing the ink, the grindylow can use the Dash action as a bonus action.
sizeMedium
typeAberration
group
alignmentchaotic evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Mimicry,desc: The grindylow can mimic humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 13 Wisdom (Insight) check.,name: Slippery,desc: The grindylow has advantage on ability checks and saving throws made to escape a grapple.,name: Water Breathing,desc: The grindylow can breathe only underwater.
spell_list
page_no210
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
Find the complete stats on: Open5e
Creature Codex, page no. 210