Hag, Wood
Medium Fey, neutral evil (CR 9)Armor Class 16 natural armor
Hit Points 170 (20d8+80)
Speed 30 ft., climb 30 ft.
16 (+3)
14 (+2)
18 (+4)
12 (+1)
21 (+5)
15 (+2)
Skills perception 5
Senses darkvision 60', passive Perception 19
Languages Common, Elvish, Sylvan
Challenge Rating 9
Actions
Multiattack.
Two Claw or Toxic Splinter attacks.
Claw.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (2d6+3) slashing damage + 18 (4d8) poison.
Toxic Splinter.
Ranged Spell Attack: +9 to hit, 60 ft., one target, 7 (1d4+5) piercing damage + 18 (4d8) poison and poisoned 1 min (DC 16 Con negates). Effect: target paralyzed. Victim can re-save at end of each of its turns success ends effect on itself. A creature within 5 ft. of target can take its action to remove splinter with DC 13 Wis (Medicine) check ending poisoned condition.
Spellcasting.
Wis (DC 17) no material components: At will: charm person entangle • 3/day: plant growth1/day: contagion
sizeMedium
typeFey
group
alignmentneutral evil
strength_save7
dexterity_save
constitution_save8
intelligence_save
wisdom_save9
charisma_save
perception5
damage_vulnerabilities
damage_resistances
damage_immunitiespoison
condition_immunitiescharmed, poisoned
cr9
reactions
legendary_desc
legendary_actions
special_abilitiesname: One with the Woods,desc: While hag remains motionless in forest terrain is indistinguishable from an old decomposing log or tree stump.,name: Magic Resistance,desc: Advantage: spell/magic effect saves.,name: Speak with Beasts and Plants,desc: Can communicate with Beasts and Plants as if they shared a language.,name: Woodland Walk,desc: Difficult terrain made of plants doesn’t cost hag extra move. Can pass through plants with o being slowed by them nor taking damage from them if they have thorns spines or similar.
spell_list
page_no228
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 228