Hell Hound
Medium Fiend, lawful evil (CR 3)Armor Class 15 natural armor
Hit Points 45 (7d8+14)
Speed 50 ft.
17 (+3)
12 (+1)
14 (+2)
6 (-2)
13 (+1)
6 (-2)
Skills perception 5
Senses darkvision 60 ft., passive Perception 15
Languages understands Infernal but can't speak it
Challenge Rating 3
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5-6).
The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
sizeMedium
typeFiend
group
alignmentlawful evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception5
damage_vulnerabilities
damage_resistances
damage_immunitiesfire
condition_immunities
cr3
reactions
legendary_desc
legendary_actions
special_abilitiesname: Keen Hearing and Smell,desc: The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.,name: Pack Tactics,desc: The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 ft. of the creature and the ally isn't incapacitated.
spell_list
page_no321
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 321