Hill Giant
Huge Giant, (CR 6)Armor Class 13
Hit Points 105 (10d12+40)
Speed 40 ft.
20 (+5)
8 (-1)
18 (+4)
6 (-2)
10 (+0)
6 (-2)
Skills
Senses passive Perception 10
Languages Giant
Challenge Rating 6
Actions
Multiattack.
The giant attacks twice with its greatclub.
Greatclub.
Melee Weapon Attack: +8 to hit reach 10 ft. one target. Hit: 18 (3d8 + 5) bludgeoning damage. If the target is a Medium or smaller creature it makes a DC 16 Strength saving throw falling prone on a failure.
Rock.
Ranged Weapon Attack: +8 to hit range 60/240 ft. one target. Hit: 26 (6d6 + 5) bludgeoning damage. If the target is a Medium or smaller creature it makes a DC 16 Strength saving throw falling prone on a failure. In lieu of a rock the giant can throw a grappled Medium or smaller creature up to 30 feet. On a hit the target and the thrown creature both take 15 (3d6 + 5) bludgeoning damage. On a miss only the thrown creature takes the damage. The thrown creature falls prone in an unoccupied space 5 feet from the target.
Greatclub Sweep (1/Day, While Bloodied).
Each creature within 10 feet makes a DC 16 Dexterity saving throw. On a failure a creature takes 18 (3d8 + 5) bludgeoning damage is pushed 10 feet away from the giant and falls prone.
sizeHuge
typeGiant
group
alignment
strength_save8
dexterity_save
constitution_save7
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr6
reactions
legendary_desc
legendary_actions
special_abilitiesname: Gullible,desc: The giant makes Insight checks with disadvantage.
spell_list
page_no238
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 238