Hoard Golem
Huge Construct, unaligned (CR 12)Armor Class 18 natural armor
Hit Points 161 (14d12+70)
Speed 40 ft.
22 (+6)
15 (+2)
20 (+5)
3 (-4)
11 (+0)
1 (-5)
Skills athletics 10, perception 4
Senses darkvision 120 ft., passive Perception 14
Languages understands the language of its creator but can't speak
Challenge Rating 12
Actions
Multiattack.
The golem makes two slam attacks.
Slam.
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 39 (6d10 + 6) bludgeoning damage.
Thieving Whirlwind (Recharge 5-6).
The hoard golem transforms into a 20-foot radius whirlwind of the treasures of which it is composed. In this form, it has immunity to all slashing and piercing damage. As a whirlwind, it can enter other creatures' spaces and stop there. Every creature in a space the whirlwind occupies must make a DC 17 Dexterity saving throw. On a failure, a target takes 40 (6d10 + 7) bludgeoning damage and the whirlwind removes the most valuable visible item on the target, including wielded items, but not armor. If the saving throw is successful, the target takes half the bludgeoning damage and retains all possessions. The golem can remain in whirlwind form for up to 3 rounds, or it can transform back to its normal form on any of its turns as a bonus action.
sizeHuge
typeConstruct
group
alignmentunaligned
strength_save
dexterity_save
constitution_save9
intelligence_save
wisdom_save
charisma_save
perception4
damage_vulnerabilities
damage_resistances
damage_immunitiespoison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
condition_immunitiescharmed, exhausted, frightened, paralyzed, petrified, poisoned
cr12
reactions
legendary_desc
legendary_actions
special_abilitiesname: Strike with Awe,desc: Creatures within 120 feet of an immobile hoard golem suffer disadvantage on Wisdom (Perception) checks. A creature's sheer glee on discovering a vast hoard of treasure distracts it from its surroundings.,name: Immutable Form,desc: The golem is immune to any spell or effect that would alter its form.,name: Magic Resistance,desc: The golem has advantage on saving throws against spells and other magical effects.,name: Magic Weapons,desc: The golem's weapon attacks are magical.
spell_list
page_no234
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 234