Huli Jing

Medium Fey (shapechanger), neutral (CR 9)

Armor Class 14

Hit Points 130 (20d8+40)šŸŽ²

Speed 40 ft.


STR

15 (+2)

DEX

18 (+4)

CON

14 (+2)

INT

16 (+3)

WIS

16 (+3)

CHR

20 (+5)


Skills perception 11, persuasion 9

Senses darkvision 60 ft., passive Perception 21

Languages Common, Elvish, Sylvan

Challenge Rating 9

Actions

Multiattack.

In fox form, the huli jing uses Curse of Luck then makes two bite attacks. In humanoid form, it uses Curse of Luck then makes three jade dagger attacks.

Bite (True Form Only).

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 911 (2d6 + 4) piercing damage and 14 (4d6) psychic damage.

Jade Dagger (Humanoid Form Only).

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage and 7 (2d6) psychic damage

Curse of Luck.

Each creature of the huli jingā€™s choice within 60 feet of it and aware of it must succeed on a DC 16 Wisdom saving throw or have disadvantage on attack rolls and saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creatureā€™s saving throw is successful or the effect ends for it, the creature is immune to the huli jingā€™s Curse of Luck for the next 24 hours. Alternatively, the huli jing can choose up to three willing creatures within 60 feet of it. Each target has advantage on attack rolls and saving throws for 1 minute.

Draining Glance (Recharge 5-6).

The huli jing draws sustenance from the psyches of living creatures in a 30-foot cone. Each creature in the area that isnā€™t a construct or an undead must make a DC 16 Wisdom saving throw, taking 28 (8d6) psychic damage on a failed save, or half as much damage on a successful one. The huli jing regains hp equal to the single highest amount of psychic damage dealt.


sizeMedium

typeFey

group

alignmentneutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save7

charisma_save9

perception11

damage_vulnerabilities

damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron weapons

damage_immunitiespoison

condition_immunitiescharmed, poisoned

cr9

reactions

legendary_desc

legendary_actions

special_abilitiesname: Shapechanger,desc: The huli jing can use its action to polymorph into a Medium female human of unearthly beauty, or back into its true, nine-tailed fox form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies.,name: Innate Spellcasting,desc: The huli jingā€™s innate spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). It can innately cast the following spells, requiring no material components. At will: charm person, invisibility (self only), major image 3/day each: cure wounds, disguise self, fear 2/day each: bestow curse, confusion 1/day each: divination, modify memory

spell_list

page_no204

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 2, page no. 204
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ā† Huecambra Hulking Whelp ā†’