Hunter Shark
Large Beast, unaligned (CR 2)Armor Class 12 natural armor
Hit Points 45 (6d10+12)
Speed swim 40 ft.
18 (+4)
13 (+1)
15 (+2)
1 (-5)
10 (+0)
4 (-3)
Skills perception 2
Senses darkvision 30 ft., passive Perception 12
Challenge Rating 2
Actions
Bite.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
sizeLarge
typeBeast
groupMiscellaneous Creatures
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception2
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Blood Frenzy,desc: The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.,name: Water Breathing,desc: The shark can breathe only underwater.
spell_list
page_no382
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 382