Ice Elemental

Large Elemental, neutral (CR 5)

Armor Class 15 natural armor

Hit Points 114 (12d10+48)🎲

Speed 30 ft., burrow 30 ft., climb 20 ft.


STR

18 (+4)

DEX

9 (-1)

CON

19 (+4)

INT

5 (-3)

WIS

14 (+2)

CHR

6 (-2)


Skills

Senses darkvision 60 ft., passive Perception 12

Languages Aquan

Challenge Rating 5

Actions

Multiattack.

The ice elemental makes two ice claw attacks.

Ice Claw.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (4d8 + 4) slashing damage.

Encase in Ice.

Melee Weapon Attack: +7 to hit, reach 10 ft. one creature. Hit: 14 (4d6) cold damage, and the target must make a DC 14 Constitution saving throw. On a failure, ice begins to form around the creature, and it is restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified in ice on a failure or ending the effect on a success. The petrification lasts until the creature spends at least 1 hour in a warm environment. Alternatively, a creature can be freed of the restrained or petrified conditions if it takes at least 10 fire damage.


sizeLarge

typeElemental

group

alignmentneutral

strength_save7

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesfire

damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiescold, poison

condition_immunitiesexhaustion, paralyzed, petrified, poisoned, unconscious

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Ice Glide,desc: The elemental can burrow through nonmagical ice. While doing so, the elemental doesn’t disturb the material it moves through.,name: Ice Walk,desc: The ice elemental can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost it extra movement.,name: Splinter,desc: A creature that hits the ice elemental with a melee weapon attack that deals bludgeoning damage while within 5 feet of the elemental takes 3 (1d6) piercing damage as shards of ice fly out from the elemental’s body.

spell_list

page_no133

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 2, page no. 133
Other formats: JSON

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