Ice Mephit

Small Elemental, (CR 1/2)

Armor Class 12

Hit Points 21 (6d6)🎲

Speed 30 ft., fly 30 ft.


STR

8 (-1)

DEX

14 (+2)

CON

10 (+0)

INT

8 (-1)

WIS

10 (+0)

CHR

10 (+0)


Skills

Senses darkvision 60 ft., passive Perception 12

Languages Aquan, Auran

Challenge Rating 1/2

Actions

Claws.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) cold damage.

Fog (1/Day).

The mephit exhales a cloud of fog creating a 20-foot-radius sphere of fog centered on the mephit. The fog is heavily obscured to non-mephits. The fog cloud is immobile spreads around corners and remains for 10 minutes or until dispersed by a strong wind.

Freezing Breath (1/Day).

The mephit exhales a 15-foot cone of ice. Each creature in the area makes a DC 10 Constitution saving throw taking 5 (2d4) cold damage on a failed save or half damage on a success.


sizeSmall

typeElemental

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesbludgeoning, fire

damage_resistances

damage_immunitiescold, poison

condition_immunitiespoisoned

cr0.5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Death Burst,desc: When the mephit dies, it explodes into ice shards. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) slashing damage on a failed save or half damage on a success.,name: False Appearance,desc: While motionless, the mephit is indistinguishable from a shard of ice.,name: Elemental Nature,desc: A mephit doesnt require air, sustenance, or sleep.

spell_list

page_no325

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

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Level Up Advanced 5e Monstrous Menagerie, page no. 325
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