Ichneumon
Large Monstrosity, unaligned (CR 11)Armor Class 16 natural armor; 18 with Mud Armor
Hit Points 123 (13d10+52)
Speed 50 ft.
22 (+6)
18 (+4)
18 (+4)
6 (-2)
14 (+2)
12 (+1)
Skills acrobatics 8, athletics 10, stealth 8, survival 6
Senses darkvision 120 ft., passive Perception 12
Languages -
Challenge Rating 11
Actions
Multiattack.
The ichneumon makes three attacks: two with its bite and one with its claws.
Bite.
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) piercing damage and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the ichneumon can't use its bite on another target.
Claws.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.
sizeLarge
typeMonstrosity
group
alignmentunaligned
strength_save
dexterity_save8
constitution_save8
intelligence_save
wisdom_save6
charisma_save
perception
damage_vulnerabilities
damage_resistancesacid, cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks
damage_immunities
condition_immunities
cr11
reactions
legendary_desc
legendary_actions
special_abilitiesname: Draconic Predator,desc: The ichneumon is immune to a dragon's Frightful Presence and has advantage on saving throws against the breath weapons of dragons.,name: Evasion,desc: If the ichneumon is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the ichneumon instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.,name: Keen Hearing and Smell,desc: The ichneumon has advantage on Wisdom (Perception) checks that rely on hearing or smell.,name: Mud Armor,desc: If the ichneumon spends an hour applying mud to itself, it can increase its AC by 2 for 8 hours.
spell_list
page_no224
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
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Creature Codex, page no. 224