Imperator

Huge Monstrosity, neutral (CR 11)

Armor Class 16 natural armor

Hit Points 216 (16d12+112)šŸŽ²

Speed 30 ft., swim 90 ft.


STR

20 (+5)

DEX

10 (+0)

CON

24 (+7)

INT

7 (-2)

WIS

12 (+1)

CHR

15 (+2)


Skills perception 1

Senses passive Perception 15

Languages understands Common but canā€™t speak

Challenge Rating 11

Actions

Multiattack.

One Beak attack and two Wing Slap attacks.

Beak.

Melee Weapon Attack: +9 to hit, 10 ft., one target, 24 (3d12+5) piercing damage. If target is a Large or smaller creature it must make DC 17 Dex save or be swallowed by the imperator. A swallowed creature is blinded and restrained it has total cover vs. attacks and other effects outside the imperator and it takes 21 (6d6) acid at the start of each of the imperatorā€™s turns. If the imperator takes 30 damage or more on a single turn from a creature inside it the imperator must make DC 17 Con save at the end of that turn or regurgitate all swallowed creatures which fall prone in a space within 10 ft. of the imperator. If the imperator dies a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 ft. of movement exiting prone.


sizeHuge

typeMonstrosity

group

alignmentneutral

strength_save

dexterity_save4

constitution_save

intelligence_save2

wisdom_save

charisma_save6

perception1

damage_vulnerabilities

damage_resistances

damage_immunitiescold

condition_immunities

cr11

reactionsname: Muster the Legions (1/Day),desc: When the imperator is reduced to half its hp or lower it magically calls 1d4 swarms of penguins. The penguins arrive on initiative count 20 of the next round acting as allies of the imperator and obeying its telepathic commands. The penguins remain for 1 hr until the imperator dies or until the imperator dismisses them as a bonus action.

legendary_desc

legendary_actions

special_abilitiesname: Essential Oiliness,desc: Has advantage on saves and ability checks made to escape a grapple or end restrained condition.,name: Hold Breath,desc: Can hold its breath for 1 hr.,name: Penguin Telepathy,desc: Can magically command any penguin within 120' of it using a limited telepathy.,name: Siege Monster,desc: Double damage to objects/structures.,name: Wing Slap,desc: Melee Weapon Attack: +9 to hit, 10 ft., one target, 16 (2d10+5) bludgeoning damage.,name: Pelagic Bile (Recharge 6),desc: The imperator regurgitates its stomach contents in a 60' cone. All in area make a DC 17 Dex save. On a failure a creature takes 17 (5d6) acid and 17 (5d6) poison and is poisoned for 1 min. On a success a creature takes half the damage and isnā€™t poisoned. A poisoned creature can re-save at end of each of its turns success ends effect on itself. Swallowed creatures are then regurgitated falling prone in a space within 10 ft. of the imperator.,name: Toboggan Charge (Recharge 5ā€“6),desc: The imperator moves up to 30' in a straight line over ice or snow and can move through the space of any Large or smaller creature. The first time it enters a creatureā€™s space during this move that creature must make a DC 17 Str save. On a failure a creature takes 36 (8d8) bludgeoning damage and is knocked prone. On a success a creature takes half the damage and isnā€™t knocked prone.

spell_list

page_no242

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 242
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ā† Imperator, Penguin Swarm Imperial Dragon Wyrmling ā†’