Jinnborn Air Pirate
Medium Humanoid, non-lawful (CR 1/2)Armor Class 14 Flamboyant Defense
Hit Points 26 (4d8+8)
Speed 30 ft.
13 (+1)
15 (+2)
14 (+2)
10 (+0)
12 (+1)
14 (+2)
Skills perception 1
Senses darkvision 60', passive Perception 11
Languages Common, Auran
Challenge Rating 1/2
Actions
Rapier.
Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) piercing damage + 3 (1d6) lightning.
Shortbow.
Ranged Weapon Attack: +4 to hit 80/320' one target 5 (1d6+2) piercing damage + 3 (1d6) lightning.
sizeMedium
typeHumanoid
group
alignmentnon-lawful
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception1
damage_vulnerabilities
damage_resistanceslightning
damage_immunities
condition_immunities
cr0.5
reactionsname: Parry,desc: + 2 to its AC vs. one melee attack that would hit it if it can see attacker and wielding melee weapon.
legendary_desc
legendary_actions
special_abilitiesname: Elemental Weapons,desc: Its weapon attacks are imbued with its elemental power. When the jinnborn hits with any weapon the weapon deals an extra 1d6 lightning (included in the attack).,name: Flamboyant Defense,desc: While it is wearing no armor and wielding no shield its AC includes its Cha modifier.,name: Knows the Ropes,desc: Has proficiency with airships sandships or waterborne ships (the jinnbornās choice). It adds its proficiency bonus to any check it makes to control the chosen type of ship and it adds its proficiency bonus to any saves made while on the chosen type of vehicle.
spell_list
page_no246
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 246