Kobold Alchemist

Small Humanoid (kobold), lawful neutral (CR 2)

Armor Class 15 studded leather

Hit Points 44 (8d6+16)🎲

Speed 30 ft.


STR

7 (-2)

DEX

16 (+3)

CON

15 (+2)

INT

16 (+3)

WIS

9 (-1)

CHR

8 (-1)


Skills arcana 5, medicine 3

Senses darkvision 60 ft., passive Perception 9

Languages Common, Draconic

Challenge Rating 2

Actions

Multiattack.

The kobold makes two attacks.

Dagger.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) poison damage.

Dart.

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) poison damage.

Alchemical Protection (Recharge after a Short or Long Rest).

The kobold chooses up to six allied creatures within 10 feet. It releases alchemical vapors that grant those allies resistance to poison damage for 10 minutes. Instead of poison damage, the kobold can grant resistance to the damage type currently in effect for its Apothecary trait.

Explosive Flask (Recharge 5-6).

The kobold throws a flask of volatile substances at a point within 30 feet. The flask explodes in a 15-foot radius. Creatures in the area take 17 (5d6) poison damage and are poisoned for 1 minute, or take half damage and are not poisoned with a successful DC 13 Dexterity saving throw. A poisoned creature repeats the saving throw at the end of each of its turns, ending the poisoned condition on a success. Instead of poison damage, the kobold can deal the damage type currently in effect for its Apothecary trait.


sizeSmall

typeHumanoid

group

alignmentlawful neutral

strength_save

dexterity_save5

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunitiespoison

condition_immunitiespoisoned

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Apothecary,desc: As a bonus action the kobold can select one of the following damage types: acid, cold, or fire. Until it uses this action again, the kobold has resistance to the chosen damage type. Additionally, the kobold is proficient with a poisoner's kit.,name: Pack Tactics,desc: The kobold has advantage on an attack roll against a target if at least one of the kobold's allies is within 5 feet of the target and the ally isn't incapacitated.,name: Sunlight Sensitivity,desc: While in sunlight, the kobold has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

spell_list

page_no261

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 261
Other formats: JSON

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