Kobold Chieftain
Small Humanoid (kobold), lawful evil (CR 4)Armor Class 17 studded leather and shield
Hit Points 82 (15d6+30)
Speed 30 ft.
10 (+0)
17 (+3)
14 (+2)
11 (+0)
13 (+1)
14 (+2)
Skills intimidation 6, stealth 5
Senses darkvision 60 ft., passive Perception 11
Languages Common, Draconic
Challenge Rating 4
Actions
Multiattack.
The kobold makes 2 attacks.
Shortsword.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) poison damage and the target must make a successful DC 12 Constitution saving throw or be poisoned for 1 minute. A poisoned creature repeats the saving throw at the end of each of its turns, ending the effect on a success.
Shortbow.
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) poison damage and the target must make a successful DC 12 Constitution saving throw or be poisoned for 1 minute. A poisoned creature repeats the saving throw at the end of each of its turns, ending the effect on a success.
Inspiring Presence (Recharge after Short or Long Rest).
The chieftain chooses up to six allied kobolds it can see within 30 feet. For the next minute, the kobolds gain immunity to the charmed and frightened conditions, and add the chieftain's Charisma bonus to attack rolls.
sizeSmall
typeHumanoid
group
alignmentlawful evil
strength_save
dexterity_save
constitution_save5
intelligence_save
wisdom_save
charisma_save4
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunitiescharmed, frightened
cr4
reactionsname: Springspike Shield (5/rest),desc: When the kobold chieftain is hit by a melee attack within 5 feet, the kobold chieftain can fire one of its shield spikes at the attacker. The attacker takes 3 (1d6) piercing damage plus 3 (1d6) poison damage.
legendary_desc
legendary_actions
special_abilitiesname: Pack Tactics,desc: The kobold chieftain has advantage on an attack roll against a target if at least one of the chieftain's allies is within 5 feet of the target and the ally isn't incapacitated.,name: Sunlight Sensitivity,desc: While in sunlight, the kobold chieftain has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.
spell_list
page_no263
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
Find the complete stats on: Open5e
Tome of Beasts, page no. 263