Kobold, Drake Rider

Small Humanoid, lawful neutral (CR 3)

Armor Class 15 studded leather

Hit Points 71 (13d6+26)šŸŽ²

Speed 30 ft.


STR

17 (+3)

DEX

16 (+3)

CON

15 (+2)

INT

12 (+1)

WIS

10 (+0)

CHR

14 (+2)


Skills perception 0

Senses darkvision 60', passive Perception 12

Languages Common, Draconic

Challenge Rating 3

Actions

Multiattack.

Three Spear attacks. If the rider is mounted its mount can then make one Bite Claw Slam or Tail attack.

Spear.

Melee or Ranged Weapon Attack: +5 to hit 5 ft. or range 20/60' one target 6 (1d6+3) piercing damage or 7 (1d8+3) piercing damage if used with two hands to make a melee attack.


sizeSmall

typeHumanoid

group

alignmentlawful neutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception0

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactionsname: Failsafe Equipment,desc: The drake rider wears wing-like arm and feet flaps folded on its back. If its mount dies or it is dismounted the rider descends 60' per round and takes no damage from falling if its mount was flying or it gains a swimming speed of 30' for 1 min if its mount was swimming.

legendary_desc

legendary_actions

special_abilitiesname: Drake Mount,desc: Has formed a bond with Med or larger drake mount (found in this or other books or use the statistics of a giant lizard). Regardless of the drakeā€™s intelligence it acts as a controlled mount while carrying a drake rider obeying the riderā€™s spoken commands. Mounting and dismounting the drake costs the drake rider only 5 ft. of movement.,name: Mounted Warrior,desc: While the drake rider is mounted its mount canā€™t be charmed or frightened.,name: Sunlight Sensitivity,desc: In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.,name: Sure Seat,desc: While mounted and not incapacitated the drake rider canā€™t be knocked prone dismounted or moved vs. its will.,name: Trained Tactics (Recharge 4ā€“6),desc: The drake rider commands its mount to move up to 30' in a straight line moving through the space of any Large or smaller creature and performing one of the following tactical maneuvers. This movement doesnā€™t provoke opportunity attacks.Barrel Roll: The mount flies up and over one creature in the line ending its movement at least 10 ft. past the target. As the drake rider hangs upside down at the top of the loop it makes one Spear attack vs. the target with advantage. On a hit the rider rolls damage dice three times. The mount must have a flying speed to use this maneuver.Corkscrew Roll: The mount swims in a corkscrew around the creatures in the line. Each creature in the line must make DC 13 Dex save or be incapacitated with dizziness until the end of its next turn. The mount must have a swimming speed to use this maneuver.Weaving Rush The mount weaves back and forth along the line. Each creature in the line must make DC 13 Str save or take 10 (3d6) bludgeoning damage and be knocked prone.

spell_list

page_no252

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 252
Other formats: JSON

ā† Kobold Dragon Servitor Kobold, Empyrean ā†’