Kobold Spellclerk
Small Humanoid (kobold), lawful neutral (CR 1/2)Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
6 (-2)
14 (+2)
10 (+0)
16 (+3)
12 (+1)
12 (+1)
Skills acrobatics 4, arcana 5, deception 5, investigation 5, perception 3, persuasion 3, stealth 4
Senses darkvision 60 ft., passive Perception 13
Languages Common, Draconic
Challenge Rating 1/2
Actions
Multiattack.
The kobold spellclerk makes two melee attacks.
Dagger.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
sizeSmall
typeHumanoid
group
alignmentlawful neutral
strength_save
dexterity_save
constitution_save
intelligence_save5
wisdom_save
charisma_save
perception3
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Cunning Action,desc: On each of its turns, the spellclerk can use a bonus action to take the Dash, Disengage, or Hide action.,name: Pack Tactics,desc: The kobold has advantage on attack rolls against a creature if at least one of the koboldās allies is within 5 feet of the creature and the ally isnāt incapacitated.,name: Sunlight Sensitivity,desc: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.,name: Spellcasting,desc: The kobold spellclerk is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared: Cantrips (at will): fire bolt, message, minor illusion 1st level (3 slots): comprehend languages, feather fall, grease, illusory script, sleep
spell_list
page_no232
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 232