Leech Swarm
Medium Beast, unaligned (CR 2)Armor Class 13
Hit Points 32 (5d8+10)
Speed 10 ft., swim 40 ft.
5 (-3)
16 (+3)
15 (+2)
2 (-4)
13 (+1)
4 (-3)
Skills perception 3, stealth 5
Senses darkvision 30 ft., passive Perception 13
Languages â
Challenge Rating 2
Actions
Bites.
Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarmâs space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half its hp or fewer. If the target is a creature other than a construct or an undead, it must succeed on a DC 13 Dexterity saving throw or lose 2 (1d4) hp at the start of each of its turns as leeches attach to it and drain its blood. Any creature can take an action to find and remove the leeches with a successful DC 13 Wisdom (Perception) check. The leeches also detach if the target takes fire damage.
sizeMedium
typeBeast
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception3
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, and slashing
damage_immunities
condition_immunitiescharmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Blood Frenzy,desc: The leech swarm has advantage on melee attack rolls against any creature that doesnât have all its hp.,name: Blood Sense,desc: The leech swarm can pinpoint, by scent, the location of creatures that arenât undead or constructs within 30 feet of it.,name: Swarm,desc: The leech swarm can occupy another creatureâs space and vice versa, and the swarm can move through any opening large enough for a Tiny leech. The swarm canât regain hp or gain temporary hp.
spell_list
page_no396
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 2, page no. 396