Malphas (Storm Crow)

Medium Fey, neutral evil (CR 6)

Armor Class 16 studded leather

Hit Points 120 (16d8+48)🎲

Speed 40 ft., fly 30 ft.


STR

19 (+4)

DEX

19 (+4)

CON

16 (+3)

INT

14 (+2)

WIS

13 (+1)

CHR

14 (+2)


Skills perception 4

Senses darkvision 60 ft., passive Perception 14

Languages Common, Giant, Ravenfolk, Sylvan

Challenge Rating 6

Actions

Multiattack.

The malphas makes three longsword attacks.

Longsword.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.


sizeMedium

typeFey

group

alignmentneutral evil

strength_save

dexterity_save7

constitution_save6

intelligence_save

wisdom_save4

charisma_save5

perception4

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr6

reactionsname: Shadow Call,desc: A malphas can cast magic missile as a reaction when it is hit by a ranged weapon attack.

legendary_desc

legendary_actions

special_abilitiesname: Innate Spellcasting,desc: the storm crow's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: at will: magic missile 1/day: haste,name: Sunlight Sensitivity,desc: While in sunlight, the malphas has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.,name: Night Terror (1/round),desc: As a bonus action immediately after making a successful melee attack, a malphas storm crow can cast magic missile through his or her sword at the same target.,name: Swordtrained,desc: Malphas are trained from youth in combat. They are proficient with all martial melee and ranged weapons.

spell_list

page_no283

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 283
Other formats: JSON

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