Manabane Scarab Swarm

Medium Beast (Swarm), unaligned (CR 4)

Armor Class 15 natural armor

Hit Points 75 (10d8+30)🎲

Speed 20 ft., burrow 5 ft., climb 20 ft.


STR

3 (-4)

DEX

16 (+3)

CON

16 (+3)

INT

1 (-5)

WIS

13 (+1)

CHR

2 (-4)


Skills perception 3, stealth 5

Senses blindsight 10 ft., darkvision 30 ft., tremorsense 30 ft., passive Perception 13

Languages -

Challenge Rating 4

Actions

Bites.

Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer. The target must succeed on a DC 15 Dexterity saving throw or one randomly determined magic item in its possession is immediately affected by the Mana Erosion trait. A spellcaster hit by this attack must succeed on a DC 15 Charisma saving throw or one of its lowest-level, unused spell slots is expended.


sizeMedium

typeBeast

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception3

damage_vulnerabilities

damage_resistancesbludgeoning, piercing, slashing

damage_immunities

condition_immunitiescharmed, frightened, paralyzed, petrified, prone, restrained, stunned

cr4

reactions

legendary_desc

legendary_actions

special_abilitiesname: Swarm,desc: The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.,name: Magic Immunity,desc: The manabane scarab swarm is immune to spells and other magical effects.,name: Scent Magic,desc: The manabane scarab swarm can detect the presence of magical creatures, active spells or spell effects, and magical items within 120 feet.,name: Mana Erosion,desc: The manabane scarab swarm consumes magic. Unattended magic items in the swarm's space at the end of the swarm's turn have their effects suppressed for 1 minute. Additionally, charged items in the swarm's space lose 1d6 charges at the start of each of the swarm's turns; items with limited uses per day lose one daily use instead, and single-use items such as potions or scrolls are destroyed. Magical effects in the swarm's space are dispelled (as if affected by dispel magic cast with +5 spellcasting ability).

spell_list

page_no374

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 374
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