Mavka
Medium Undead, chaotic evil (CR 12)Armor Class 17 natural armor
Hit Points 170 (20d8+80)
Speed 30 ft.
20 (+5)
15 (+2)
18 (+4)
13 (+1)
13 (+1)
18 (+4)
Skills athletics 9, nature 5, perception 5
Senses darkvision 90 ft., passive Perception 15
Languages Common, Infernal, Sylvan
Challenge Rating 12
Actions
Multiattack.
The mavka makes two slam attacks.
Slam.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage plus 11 (2d10) necrotic damage.
sizeMedium
typeUndead
group
alignmentchaotic evil
strength_save9
dexterity_save6
constitution_save8
intelligence_save
wisdom_save
charisma_save8
perception5
damage_vulnerabilities
damage_resistancesacid, fire, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiescold, lightning
condition_immunities
cr12
reactions
legendary_desc
legendary_actions
special_abilitiesname: Innate Spellcasting,desc: the mavka's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). She can innately cast the following spells, requiring no material components: constant: protection from evil and good at will: create or destroy water, dancing lights, ray of frost, resistance, witch bolt 3/day each: darkness, hold person, inflict wounds, invisibility, silence 1/day each: animate dead, bestow curse, blindness/deafness, contagion, dispel magic, vampiric touch,name: Nightmare Mount,desc: A mavka is bonded to a nightmare when it is created. Mavkas are encountered with their mounts 95% of the time.,name: Sunlight Hypersensitivity,desc: The mavka takes 20 radiant damage when she starts her turn in sunlight. While in sunlight, she has disadvantage on attack rolls and ability checks.
spell_list
page_no286
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document__slugtob
document__titleTome of Beasts
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Tome of Beasts, page no. 286