Naizu-Ha

Small Fey (kami), neutral evil (CR 6)

Armor Class 17 natural armor

Hit Points 117 (18d6+54)🎲

Speed 30 ft.


STR

17 (+3)

DEX

15 (+2)

CON

17 (+3)

INT

13 (+1)

WIS

11 (+0)

CHR

13 (+1)


Skills stealth 5

Senses passive Perception 10

Languages Common, Sylvan

Challenge Rating 6

Actions

Multiattack.

The naizu-ha makes three attacks: two with its scissor claws and one with its scythe tail. If both scissor claws attacks hit the same target, the target must succeed on a DC 14 Dexterity saving throw or take an extra 7 (2d6) slashing damage.

Scissor Claws.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Scythe Tail.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Dagger Legs.

Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) piercing damage.


sizeSmall

typeFey

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunitiesblinded, grappled

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Blunting Ambiance,desc: Each creature that deals piercing or slashing damage with a bladed weapon while within 30 feet of the naizu-ha must roll the damage twice and take the lower result.,name: Dagger Form (1/Day),desc: As a bonus action, the naizu-ha transforms into a magical dagger. A creature that wields the naizu-ha while it is in this form gains +1 bonus to attack and damage rolls with the dagger, and attacks with the dagger score a critical hit on a roll of 19 or 20. In addition, the wielder can’t take the Disengage action unless it succeeds on a DC 12 Wisdom saving throw.,name: Spider Climb,desc: The naizu-ha can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.,name: Tripping Charge,desc: If the naizu-ha moves at least 15 feet straight toward a creature and then hits it with a scythe tail attack on the same turn, that target must succeed on a DC 14 Dexterity saving throw or be knocked prone. If the target is prone, the naizu-ha can make one dagger legs attack against it as a bonus action.

spell_list

page_no223

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 2, page no. 223
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