Nichny
Medium Fey, neutral evil (CR 6)Armor Class 17 natural armor
Hit Points 112 (15d8+45)
Speed 30 ft., climb 30 ft.
17 (+3)
19 (+4)
17 (+3)
18 (+4)
18 (+4)
19 (+4)
Skills acrobatics 7, insight 7, perception 7
Senses darkvision 60 ft., passive Perception 17
Languages Elvish, Primordial, Sylvan, Void Speech
Challenge Rating 6
Actions
Multiattack.
The nichny makes two claw attacks.
Claw.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
sizeMedium
typeFey
group
alignmentneutral evil
strength_save
dexterity_save7
constitution_save
intelligence_save
wisdom_save
charisma_save
perception7
damage_vulnerabilities
damage_resistancesacid, cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
damage_immunitiespoison
condition_immunitiescharmed, frightened, paralyzed, poisoned, unconscious
cr6
reactions
legendary_desc
legendary_actions
special_abilitiesname: Freedom of Movement,desc: A nichny ignores difficult terrain and cannot be entangled, grappled, or otherwise impeded in its movements as if it is under the effect of a constant freedom of movement spell. This ability is negated for grapple attempts if the attacker is wearing gold or orichalcum gauntlets or using a gold or orichalcum chain as part of its attack.,name: Imbue Luck (1/Day),desc: Nichny can enchant a small gem or stone to bring good luck. If the nichny gives this lucky stone to another creature, the bearer receives a +1 bonus to all saving throws for 24 hours.,name: Innate Spellcasting,desc: the nichny's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components: at Will: detect magic, invisibility, magic missile, ray of frost 3/day each: blink, dimension door, haste, polymorph (self only) 1/day each: teleport, word of recall,name: Luck Aura,desc: A nichny is surrounded by an aura of luck. All creatures it considers friends within 10 feet of the nichny gain a +1 bonus to attack rolls, saving throws, and ability checks. Creatures that it considers its enemies take a -1 penalty to attack rolls, saving throws, and ability checks. The nichny can activate or suppress this aura on its turn as a bonus action.,name: Magic Resistance,desc: The nichny has advantage on saving throws against spells and other magical effects.,name: Soothsaying,desc: Once per week, a nichny can answer up to three questions about the past, present, or future. All three questions must be asked before the nichny can give its answers, which are short and may be in the form of a paradox or riddle. One answer always is false, and the other two must be true.
spell_list
page_no303
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 303