Ork Urk

Medium Humanoid, (CR 2)

Armor Class 13

Hit Points 45 (6d8+18)🎲

Speed 40 ft.


STR

14 (+2)

DEX

10 (+0)

CON

16 (+3)

INT

10 (+0)

WIS

10 (+0)

CHR

12 (+1)


Skills

Senses passive Perception 12

Languages any one

Challenge Rating 2

Actions

Multiattack.

The berserker attacks twice.

Greataxe.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 8 (1d12 + 2) slashing damage.

Handaxe.

Melee or Ranged Weapon Attack: +4 to hit reach 5 ft or range 20/60 ft. one target. Hit: 5 (1d6 + 2) slashing damage.

Aggressive Charge.

The urk moves up to their Speed towards an enemy they can see or hear.

Warriors who fight on the front lines of an orc war horde gain a special title: “urk”, meaning “doomed.

” Other orc warriors treat urks with the deference due the sacred nature of their rage and sacrifice.


sizeMedium

typeHumanoid

group

alignment

strength_save4

dexterity_save2

constitution_save5

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Bloodied Frenzy,desc: While the berserker is bloodied, they make all attacks with advantage and all attacks against them are made with advantage.,name: Unarmored Defense,desc: The berserkers AC equals 10 + their Dexterity modifier + their Constitution modifier.

spell_list

page_no497

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

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Level Up Advanced 5e Monstrous Menagerie, page no. 497
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