Ork Urk
Medium Humanoid, (CR 2)Armor Class 13
Hit Points 45 (6d8+18)
Speed 40 ft.
14 (+2)
10 (+0)
16 (+3)
10 (+0)
10 (+0)
12 (+1)
Skills
Senses passive Perception 12
Languages any one
Challenge Rating 2
Actions
Multiattack.
The berserker attacks twice.
Greataxe.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 8 (1d12 + 2) slashing damage.
Handaxe.
Melee or Ranged Weapon Attack: +4 to hit reach 5 ft or range 20/60 ft. one target. Hit: 5 (1d6 + 2) slashing damage.
Aggressive Charge.
The urk moves up to their Speed towards an enemy they can see or hear.
Warriors who fight on the front lines of an orc war horde gain a special title: urk, meaning doomed.
Other orc warriors treat urks with the deference due the sacred nature of their rage and sacrifice.
sizeMedium
typeHumanoid
group
alignment
strength_save4
dexterity_save2
constitution_save5
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Bloodied Frenzy,desc: While the berserker is bloodied, they make all attacks with advantage and all attacks against them are made with advantage.,name: Unarmored Defense,desc: The berserkers AC equals 10 + their Dexterity modifier + their Constitution modifier.
spell_list
page_no497
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 497