Peri
Small Elemental, chaotic good (CR 2)Armor Class 15 natural armor
Hit Points 60 (11d6+22)
Speed 30 ft., fly 50 ft.
9 (-1)
16 (+3)
14 (+2)
11 (+0)
13 (+1)
18 (+4)
Skills perception 1
Senses darkvision 60', passive Perception 11
Languages Auran, Common
Challenge Rating 2
Actions
Wind Slash.
Melee or Ranged Spell Attack: +6 to hit 5 ft. or range 60' one target 9 (2d4+4) slashing damage + 7 (2d6) lightning or thunder (the peri’s choice).
Invisibility.
Magically turns invisible until it attacks or uses Storm Wave or until its concentration ends (as if concentrating on a spell). Any equipment the peri wears or carries is invisible with it.
Storm Wave (1/Day).
Throws its arms forward releasing a blast of stormy wind in a 30' line that is 5 ft. wide. All in line make a DC 12 Dex save. On a failure a creature takes 7 (2d6) lightning and 7 (2d6) thunder and is pushed up to 10 ft. away from the peri. On a success a creature takes half the damage and isn’t pushed.
sizeSmall
typeElemental
group
alignmentchaotic good
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save3
charisma_save6
perception1
damage_vulnerabilities
damage_resistanceslightning, thunder
damage_immunities
condition_immunities
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Elemental Demise,desc: If the peri dies its body disintegrates into a warm breeze leaving behind only the equipment the peri was wearing or carrying.
spell_list
page_no314
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 314