Phase Spider

Large Monstrosity, unaligned (CR 3)

Armor Class 13 natural armor

Hit Points 32 (5d10+5)🎲

Speed 30 ft., climb 30 ft.


STR

15 (+2)

DEX

15 (+2)

CON

12 (+1)

INT

6 (-2)

WIS

10 (+0)

CHR

6 (-2)


Skills stealth 6

Senses darkvision 60 ft., passive Perception 10

Challenge Rating 3

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


sizeLarge

typeMonstrosity

groupMiscellaneous Creatures

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactions

legendary_desc

legendary_actions

special_abilitiesname: Ethereal Jaunt,desc: As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.,name: Spider Climb,desc: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.,name: Web Walker,desc: The spider ignores movement restrictions caused by webbing.

spell_list

page_no385

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 385
Other formats: JSON

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