Primal Oozer

Medium Aberration, neutral evil (CR 6)

Armor Class 14 natural armor

Hit Points 112 (15d8+45)🎲

Speed 30 ft., swim 20 ft., climb 10 ft.


STR

18 (+4)

DEX

13 (+1)

CON

16 (+3)

INT

6 (-2)

WIS

15 (+2)

CHR

5 (-3)


Skills

Senses darkvision 60 ft., passive Perception 12

Languages understands Common but can’t speak

Challenge Rating 6

Actions

Multiattack.

The primal oozer makes two bite attacks. If both attacks hit the same target, the target must make a DC 15 Constitution saving throw. On a failure, the target takes 7 (2d6) acid damage and contracts a disease (see the Ooze Plague trait). On a success, the target takes half the damage and doesn’t contract a disease.

Bite.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.


sizeMedium

typeAberration

group

alignmentneutral evil

strength_save

dexterity_save4

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancespiercing

damage_immunitiesacid

condition_immunities

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Acidic Slime,desc: A creature that touches the primal oozer or hits it with a melee attack while within 5 feet of it takes 3 (1d6) acid damage.,name: Ooze Plague,desc: The primal oozer’s barbed tentacles inject the ooze plague disease into a creature if the creature fails its saving throw after being bitten twice in a row by the oozer. Until the disease is cured, the infected creature’s skin slowly becomes more ooze-like, and its hp maximum decreases by 5 (2d4) for every 24 hours that elapse. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hp maximum to 0. A humanoid slain by this disease rises 24 hours later as an ochre jelly. The jelly isn’t under the primal oozer’s control, but it views the primal oozer as an ally.,name: Pack Tactics,desc: The primal oozer has advantage on attack rolls against a creature if at least one of the primal oozer’s allies is within 5 feet of the creature and the ally isn’t incapacitated.,name: Slimy Body,desc: The primal oozer has advantage on ability checks and saving throws made to escape a grapple.

spell_list

page_no297

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 2, page no. 297
Other formats: JSON

← Priest Primordial Matriarch →