Purple Slime
Large Ooze, unaligned (CR 3)Armor Class 7
Hit Points 76 (8d10+32)
Speed 20 ft., swim 30 ft., climb 10 ft.
17 (+3)
8 (-1)
18 (+4)
2 (-4)
6 (-2)
1 (-5)
Skills stealth 1
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages -
Challenge Rating 3
Actions
Multiattack.
The purple slime makes two spike attacks.
Spike.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage and 10 (3d6) poison damage. In addition, the target must succeed on a DC 14 Constitution saving throw or its Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
sizeLarge
typeOoze
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiesacid, cold
condition_immunitiesblinded, charmed, deafened, exhaustion, frightened, prone
cr3
reactions
legendary_desc
legendary_actions
special_abilitiesname: Amorphous,desc: The purple slime can move through a space as narrow as 1 inch wide without squeezing.,name: Amphibious,desc: The purple slime can breathe air and water.,name: Underwater Camouflage,desc: The purple slime has advantage on Dexterity (Stealth) checks made while underwater.
spell_list
page_no307
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
Find the complete stats on: Open5e
Creature Codex, page no. 307