Putrid Haunt

Medium Undead, neutral evil (CR 2)

Armor Class 13 natural armor

Hit Points 44 (8d8+8)🎲

Speed 30 ft.


STR

17 (+3)

DEX

8 (-1)

CON

13 (+1)

INT

6 (-2)

WIS

11 (+0)

CHR

6 (-2)


Skills

Senses darkvision 60 ft., passive Perception 10

Languages -

Challenge Rating 2

Actions

Slam.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.

Vomit Leeches (Recharge 6).

A putrid haunt can vomit forth the contents of its stomach onto a target within 5 feet. Along with the bile and mud from its stomach, this includes 2d6 undead leeches that attach to the target. A creature takes 1 necrotic damage per leech on it at the start of the creature's turn, and the putrid haunt gains the same number of temporary hit points. As an action, a creature can remove or destroy 1d3 leeches from itself or an adjacent ally.


sizeMedium

typeUndead

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesbludgeoning and piercing from nonmagical attacks

damage_immunitiespoison

condition_immunitiescharmed, exhaustion, poisoned

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Dead Still,desc: Treat a putrid haunt as invisible while it's buried in swamp muck.,name: Swamp Shamble,desc: Putrid haunts suffer no movement penalties in marshy terrain.

spell_list

page_no315

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 315
Other formats: JSON

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