Putrid Haunt
Medium Undead, neutral evil (CR 2)Armor Class 13 natural armor
Hit Points 44 (8d8+8)
Speed 30 ft.
17 (+3)
8 (-1)
13 (+1)
6 (-2)
11 (+0)
6 (-2)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages -
Challenge Rating 2
Actions
Slam.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.
Vomit Leeches (Recharge 6).
A putrid haunt can vomit forth the contents of its stomach onto a target within 5 feet. Along with the bile and mud from its stomach, this includes 2d6 undead leeches that attach to the target. A creature takes 1 necrotic damage per leech on it at the start of the creature's turn, and the putrid haunt gains the same number of temporary hit points. As an action, a creature can remove or destroy 1d3 leeches from itself or an adjacent ally.
sizeMedium
typeUndead
group
alignmentneutral evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistancesbludgeoning and piercing from nonmagical attacks
damage_immunitiespoison
condition_immunitiescharmed, exhaustion, poisoned
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Dead Still,desc: Treat a putrid haunt as invisible while it's buried in swamp muck.,name: Swamp Shamble,desc: Putrid haunts suffer no movement penalties in marshy terrain.
spell_list
page_no315
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 315