Ramag
Medium Humanoid (ramag), neutral (CR 1/4)Armor Class 13 leather armor
Hit Points 27 (6d8)
Speed 30 ft.
9 (-1)
14 (+2)
10 (+0)
16 (+3)
12 (+1)
11 (+0)
Skills arcana 5, investigation 5
Senses passive Perception 11
Languages Common
Challenge Rating 1/4
Actions
Scimitar.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
sizeMedium
typeHumanoid
group
alignmentneutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Magic Resistance,desc: The ramag has advantage on saving throws against spells or other magical effects.
spell_list
page_no317
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 317