Red Hag
Medium Fey, neutral evil (CR 7)Armor Class 15 natural armor
Hit Points 119 (14d8+56)
Speed 30 ft., swim 30 ft.
19 (+4)
16 (+3)
18 (+4)
18 (+4)
22 (+6)
15 (+2)
Skills arcana 9, deception 5, insight 7, perception 9
Senses blood sense 90 ft., darkvision 60 ft., passive Perception 16
Languages Common, Druidic, Giant
Challenge Rating 7
Actions
Claws.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) slashing damage.
Siphoning Aura (Recharge 5-6).
The red hag radiates an aura in a 30-foot radius, lasting for 3 rounds, that draws all fluids out through a creature's mouth, nose, eyes, ears, and pores. Every creature of the hag's choosing that starts its turn in the affected area takes 18 (4d6 + 4) necrotic damage, or half damage with a successful DC 15 Constitution saving throw.
sizeMedium
typeFey
group
alignmentneutral evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception9
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunitiescharmed, poisoned
cr7
reactions
legendary_desc
legendary_actions
special_abilitiesname: Amphibious,desc: The hag can breathe air and water.,name: Spellcasting,desc: the hag is an 8th-level spellcaster. Her spellcasting ability is Wisdom (Spell save DC 17, +9 to hit with spell attacks). She requires no material components to cast her spells. The hag has the following druid spells prepared: cantrips (at will): animal friendship (red hags treat this as a cantrip), poison spray, thorn whip 1st level (4 slots): cure wounds, entangle, speak with animals 2nd level (3 slots): barkskin, flame blade, lesser restoration 3rd level (3 slots): call lightning, conjure animals, dispel magic, meld into stone 4th level (2 slots): control water, dominate beast, freedom of movement, hallucinatory terrain,name: Magic Resistance,desc: The hag has advantage on saving throws against spells and other magical effects.,name: Blood Sense,desc: A red hag automatically senses the presence of the blood of living creatures within 90 feet and can pinpoint their locations within 30 feet.
spell_list
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document__slugtob
document__titleTome of Beasts
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Tome of Beasts, page no. 244