Reef Shark
Medium Beast, unaligned (CR 1/2)Armor Class 12 natural armor
Hit Points 22 (4d8+1)
Speed swim 40 ft.
14 (+2)
13 (+1)
13 (+1)
1 (-5)
10 (+0)
4 (-3)
Skills perception 2
Senses blindsight 30 ft., passive Perception 12
Challenge Rating 1/2
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
sizeMedium
typeBeast
groupMiscellaneous Creatures
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception2
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Pack Tactics,desc: The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.,name: Water Breathing,desc: The shark can breathe only underwater.
spell_list
page_no387
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 387