Rimewing

Small Beast, unaligned (CR 1/4)

Armor Class 12

Hit Points 22 (5d6+5)🎲

Speed 25 ft., fly 30 ft.


STR

11 (+0)

DEX

14 (+2)

CON

12 (+1)

INT

3 (-4)

WIS

10 (+0)

CHR

7 (-2)


Skills perception 2, stealth 4

Senses darkvision 60 ft., passive Perception 12

Languages -

Challenge Rating 1/4

Actions

Proboscis.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Frosted Wings (1/Day).

A 20-foot radius cloud of colorful ice crystals extends from the rimewing. Each creature in that area must succeed on a DC 10 Wisdom saving throw or be charmed by the rimewing for 1 minute. While charmed by the rimewing, a creature is incapacitated and must move up to its speed toward the rimewing at the start of its turn, stopping when it is 5 feet away. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


sizeSmall

typeBeast

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception2

damage_vulnerabilities

damage_resistances

damage_immunitiescold

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Antennae,desc: The giant moth has advantage on Wisdom (Perception) checks that rely on smell.

spell_list

page_no178

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 178
Other formats: JSON

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