Roper
Large Monstrosity, (CR 5)Armor Class 20
Hit Points 93 (11d10+33)
Speed 10 ft., climb 10 ft.
18 (+4)
8 (-1)
16 (+3)
6 (-2)
14 (+2)
4 (-3)
Skills
Senses blindsight 30 ft., darkvision 60 ft., passive Perception 12
Challenge Rating 5
Actions
Multiattack.
The roper makes up to four tendril attacks then uses Reel then attacks with its bite.
Tendril.
Melee Weapon Attack: +7 to hit reach 50 ft. one target. Hit: The target is grappled (escape DC 15). Until this grapple ends the target is restrained and the roper can't use this tendril on another target.
Reel.
The roper pulls each creature it is grappling up to 25 feet straight towards it.
Bite.
Melee Weapon Attack: +7 to hit reach 5 ft. one target. Hit: 13 (2d8 + 4) piercing damage plus 9 (2d8) acid damage.
sizeLarge
typeMonstrosity
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: False Appearance,desc: While motionless, the roper is indistinguishable from a normal stalactite or stalagmite.,name: Spider Climb,desc: The roper can climb even on difficult surfaces and upside down on ceilings.,name: Tendrils,desc: The roper has eight tendrils. Each tendril has AC 20, 15 hit points, vulnerability to slashing damage, and immunity to psychic damage. A creature can also break a tendril by taking an action to make a DC 15 Strength check. A tendril takes no damage from sources other than attacks. The roper grows back any destroyed tendrils after a long rest.
spell_list
page_no373
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 373