Scheznyki
Small Fey, chaotic evil (CR 6)Armor Class 16 natural armor
Hit Points 153 (18d6+72)
Speed 20 ft., climb 15 ft.
19 (+4)
15 (+2)
18 (+4)
15 (+2)
16 (+3)
16 (+3)
Skills
Senses darkvision 60 ft., passive Perception 13
Languages Common, Darakhul, Elvish
Challenge Rating 6
Actions
Multiattack.
The scheznyki makes four war pick attacks or two hand crossbow attacks.
Heavy Pick.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Hand Crossbow.
Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
sizeSmall
typeFey
group
alignmentchaotic evil
strength_save10
dexterity_save
constitution_save10
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunitiesunconscious
cr6
reactions
legendary_desc
legendary_actions
special_abilitiesname: Innate Spellcasting,desc: the scheznyki's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components: at will: dancing lights, darkness, detect evil and good, faerie fire, invisibility*, fly*, mage hand, ray of frost (*only when wearing a vanisher hat) 5/day each: magic missile, ray of enfeeblement, silent image 3/day each: locate object (radius 3,000 ft. to locate a vanisher hat), hideous laughter, web 1/day each: dispel magic, dominate person, hold person,name: Magic Resistance,desc: The scheznyki has advantage on saving throws against spells and other magical effects.
spell_list
page_no339
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 339