Scorpionfolk

Large Monstrosity, (CR 3)

Armor Class 15

Hit Points 52 (7d10+14)🎲

Speed 40 ft.


STR

14 (+2)

DEX

12 (+1)

CON

14 (+2)

INT

10 (+0)

WIS

10 (+0)

CHR

10 (+0)


Skills

Senses passive Perception 12

Languages Common, Scorpionfolk

Challenge Rating 3

Actions

Claw.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 5 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpionfolk can't attack a different target with its claws.

Javelin.

Melee or Ranged Weapon Attack: +4 to hit reach 5 ft. or range 30/120 ft. one target. Hit: 5 (1d6 + 2) piercing damage.


sizeLarge

typeMonstrosity

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactions

legendary_desc

legendary_actions

special_abilities

spell_list

page_no385

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 385
Other formats: JSON

← Scorpion Scorpionfolk Imperator →