Scorpionfolk
Large Monstrosity, (CR 3)Armor Class 15
Hit Points 52 (7d10+14)
Speed 40 ft.
14 (+2)
12 (+1)
14 (+2)
10 (+0)
10 (+0)
10 (+0)
Skills
Senses passive Perception 12
Languages Common, Scorpionfolk
Challenge Rating 3
Actions
Claw.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 5 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpionfolk can't attack a different target with its claws.
Javelin.
Melee or Ranged Weapon Attack: +4 to hit reach 5 ft. or range 30/120 ft. one target. Hit: 5 (1d6 + 2) piercing damage.
sizeLarge
typeMonstrosity
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr3
reactions
legendary_desc
legendary_actions
special_abilities
spell_list
page_no385
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 385