Scribe Devil
Medium Fiend (devil), lawful evil (CR 5)Armor Class 15 natural armor
Hit Points 82 (11d8+33)
Speed 30 ft., fly 30 ft.
14 (+2)
16 (+3)
16 (+3)
18 (+4)
14 (+2)
17 (+3)
Skills deception 6, insight 5, perception 4
Senses darkvision 120 ft., passive Perception 14
Languages Common, Infernal, telepathy 120 ft.
Challenge Rating 5
Actions
Multiattack.
The scribe devil makes two attacks: one with its claws and one with its tail.
Claws.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Tail.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage, and if the target is a creature, it must succeed on a DC 14 Constitution saving throw or become blinded as its eyes turn black and fill with infernal ink. The condition can be removed with a greater restoration spell or similar magic. Alternatively, a creature with a healerâs kit can drain the ink from a blinded creatureâs eyes with a successful DC 14 Wisdom (Medicine) check. If this check fails by 5 or more, the attempt to drain the ink instead removes the blinded creatureâs eyes and the creature takes 21 (6d6) piercing damage.
sizeMedium
typeFiend
group
alignmentlawful evil
strength_save
dexterity_save
constitution_save6
intelligence_save7
wisdom_save5
charisma_save6
perception4
damage_vulnerabilities
damage_resistancescold; bludgeoning, piercing, and slashing damage from nonmagical attacks not made with silvered weapons
damage_immunitiesfire, poison
condition_immunitiespoisoned
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Devilâs Sight,desc: Magical darkness doesnât impede the scribeâs darkvision.,name: Magic Resistance,desc: The scribe has advantage on saving throws against spells and other magical effects.,name: Innate Spellcasting,desc: The scribe devilâs spellcasting ability is Intelligence (spell save DC 15). The devil can innately cast the following spells, requiring no material components: At will: detect magic, illusory script 3/day each: dispel magic, zone of truth 1/day each: glyph of warding, modify memory
spell_list
page_no318
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 318