Servant of the Unsated God
Medium Undead, neutral evil (CR 4)Armor Class 17 breastplate, shield
Hit Points 82 (11d8+33)
Speed 30 ft.
17 (+3)
12 (+1)
16 (+3)
11 (+0)
16 (+3)
12 (+1)
Skills deception 3, history 2, religion 2, stealth 3
Senses darkvision 60 ft., passive Perception 13
Languages Common, Darakhul
Challenge Rating 4
Actions
Multiattack.
The servant of the Unsated God makes two attacks: one with its bite and one with its mace of the devourer.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and, if the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or contract darakhul fever.
Mace of the Devourer.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) necrotic damage. The mace is magical and infused with the Unsated Godās power while in the servantās hands.
Light Crossbow.
Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Hungering Strike (Recharge 5-6).
A shadowy jaw superimposes over the servant of the Unsated Godās mouth and reaches out to a creature within 30 feet of it. The target must make a DC 13 Constitution saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.
sizeMedium
typeUndead
group
alignmentneutral evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistancesnecrotic
damage_immunitiespoison
condition_immunitiescharmed, exhaustion, poisoned
cr4
reactions
legendary_desc
legendary_actions
special_abilitiesname: Inescapable Hunger,desc: Necrotic damage dealt by the servant of the Unsated God ignores resistance to necrotic damage.,name: Master of Disguise,desc: A servant in a prepared disguise has advantage on Charisma (Deception) checks made to pass as a living creature. While using this ability, it loses its stench.,name: Stench,desc: Any creature that starts its turn within 5 feet of the servant must succeed on a DC 13 Constitution saving throw or be poisoned until the start of its next turn. If a creatureās saving throw is successful or the effect ends for it, the creature is immune to the servantās Stench for the next 24 hours. A servant using this ability canāt also benefit from Master of Disguise.,name: Sunlight Sensitivity,desc: While in sunlight, the servant has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.,name: Turning Defiance,desc: The servant and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.,name: Spellcasting,desc: The servant of the Unsated God is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following cleric spells prepared: Cantrips (at will): guidance, mending, resistance, thaumaturgy 1st level (4 slots): bane, command, inflict wounds, protection from evil and good 2nd level (3 slots): blindness/deafness, hold person, spiritual weapon
spell_list
page_no321
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 2, page no. 321