Shadow Elf Champion Warrior

Medium Humanoid, (CR 5)

Armor Class 16

Hit Points 90 (12d8+36)🎲

Speed 40 ft.


STR

18 (+4)

DEX

18 (+4)

CON

16 (+3)

INT

10 (+0)

WIS

12 (+1)

CHR

14 (+2)


Skills

Senses passive Perception 14, darkvision 120 ft.

Languages any one

Challenge Rating 5

Actions

Multiattack.

The warrior attacks twice.

Shortsword.

Melee Weapon Attack: +7 to hit reach 5 ft. one target. Hit: 7 (1d6 + 4) piercing damage. As part of this attack the warrior can poison the blade causing the attack to deal an extra 7 (2d6) poison damage.

Hand Crossbow.

Ranged Weapon Attack: +7 to hit range 30/120 ft. one target. Hit: 7 (1d6 + 4) piercing damage. If the target is a creature it makes a DC 13 Constitution saving throw. On a failure the target is poisoned for 1 hour. If it fails the saving throw by 5 or more it falls unconscious until it is no longer poisoned it takes damage or a creature takes an action to shake it awake.

In the caverns and tunnels of the underworld, shadow elves conduct raids on rival settlements, using stealth and poison to gain the upper hand.


sizeMedium

typeHumanoid

group

alignment

strength_save7

dexterity_save7

constitution_save6

intelligence_save

wisdom_save4

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Shadow Elf Spellcasting,desc: The warriors spellcasting ability is Charisma (spell save DC 13). The warrior can innately cast the following spells, requiring no material components:

spell_list

page_no497

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

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Level Up Advanced 5e Monstrous Menagerie, page no. 497
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