Shadow Lurker

Medium Fey, chaotic evil (CR 5)

Armor Class 16

Hit Points 84 (13d8+26)🎲

Speed 40 ft.


STR

10 (+0)

DEX

22 (+6)

CON

14 (+2)

INT

12 (+1)

WIS

14 (+2)

CHR

16 (+3)


Skills perception 2

Senses darkvision 60', passive Perception 12

Languages Common, Elvish

Challenge Rating 5

Actions

Multiattack.

Two Shadow Strikes. Can replace one with Shadow Steal.

Shadow Strike.

Melee Weapon Attack: +9 to hit, 5 ft., one target, 10 (1d8+6) slashing damage and 7 (2d6) cold.

Shadow Steal.

Chooses a creature it can see within 30' of it and convinces that creature’s shadow to leave its owner. Target must make DC 15 Cha save or be cursed. A sleeping target has disadvantage on this check. While cursed target doesn’t have a shadow and suffers one level of exhaustion that can’t be removed until curse ends. Curse ends only if target convinces its shadow to rejoin with it by succeeding on a DC 15 Cha (Persuasion) check while within 10 ft. of its shadow or if shadow is returned with wish spell. While target is cursed its shadow becomes a living shade (see Creature Codex) under the shadow lurker’s control. Alternatively shadow lurker can combine two stolen shadows into a shadow instead. Shadow lurker can have no more than ten living shades or five shadows under its control at one time. If a cursed creature’s shadow is destroyed it becomes a mundane shadow and moves to within 10 ft. of the cursed creature and cursed creature has advantage on the check to convince the shadow to rejoin with it. If shadow lurker dies all stolen shadows return to their rightful owners ending the curses.


sizeMedium

typeFey

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception2

damage_vulnerabilities

damage_resistancescold

damage_immunitiesnecrotic

condition_immunities

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Creeping Mists,desc: While not in sunlight shadowy mist surrounds it. Mist reduces bright light within 60' of the shadow lurker to dim light.,name: Shadow Sight,desc: Has advantage on Wis (Perception) checks while in dim light or darkness.,name: Sunlight Sensitivity,desc: In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.

spell_list

page_no342

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 342
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