Shockwing
Small Beast, unaligned (CR 1)Armor Class 12
Hit Points 27 (5d6+10)
Speed 25 ft., fly 30 ft.
11 (+0)
15 (+2)
14 (+2)
3 (-4)
10 (+0)
7 (-2)
Skills perception 2, stealth 4
Senses darkvision 60 ft., passive Perception 12
Languages -
Challenge Rating 1
Actions
Multiattack.
The shockwing makes two proboscis attacks.
Proboscis.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage and 2 (1d4) lightning damage.
Fulminating Wings (1/Day).
A 20-foot radius burst of electricity releases from the shockwing. Each creature in that area must succeed on a DC 12 Constitution saving throw or be stunned until the end of its next turn.
sizeSmall
typeBeast
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception2
damage_vulnerabilities
damage_resistances
damage_immunitieslightning
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Antennae,desc: The giant moth has advantage on Wisdom (Perception) checks that rely on smell.,name: Charged,desc: At the start of each of the shockwing's turns, each creature within 5 feet of it must succeed on a DC 12 Constitution saving throw or take 2 (1d4) lightning damage. This trait doesn't function if the shockwing has used its Fulminating Wings in the last 24 hours.
spell_list
page_no179
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
Find the complete stats on: Open5e
Creature Codex, page no. 179