Skeleton Horde

Large Undead, (CR 4)

Armor Class 13

Hit Points 65 (10d8+20)🎲

Speed 30 ft.


STR

10 (+0)

DEX

14 (+2)

CON

14 (+2)

INT

6 (-2)

WIS

8 (-1)

CHR

5 (-3)


Skills

Senses darkvision 60 ft., passive Perception 9

Languages understands the languages it knew in life but can't speak

Challenge Rating 4

Actions

Shortsword.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.

Shortbow.

Ranged Weapon Attack: +4 to hit range 80/320 ft. one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.


sizeLarge

typeUndead

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesbludgeoning

damage_resistances

damage_immunitiespoison

condition_immunitiesfatigue, poisoned

cr4

reactions

legendary_desc

legendary_actions

special_abilitiesname: Undead Nature,desc: A skeleton doesnt require air, sustenance, or sleep.

spell_list

page_no394

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 394
Other formats: JSON

← Skeleton Skeleton →