Skeleton Horde
Large Undead, (CR 4)Armor Class 13
Hit Points 65 (10d8+20)
Speed 30 ft.
10 (+0)
14 (+2)
14 (+2)
6 (-2)
8 (-1)
5 (-3)
Skills
Senses darkvision 60 ft., passive Perception 9
Languages understands the languages it knew in life but can't speak
Challenge Rating 4
Actions
Shortsword.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.
Shortbow.
Ranged Weapon Attack: +4 to hit range 80/320 ft. one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.
sizeLarge
typeUndead
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilitiesbludgeoning
damage_resistances
damage_immunitiespoison
condition_immunitiesfatigue, poisoned
cr4
reactions
legendary_desc
legendary_actions
special_abilitiesname: Undead Nature,desc: A skeleton doesnt require air, sustenance, or sleep.
spell_list
page_no394
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 394