Starving Specter

Medium Undead, chaotic evil (CR 5)

Armor Class 13

Hit Points 90 (12d8+36)🎲

Speed 0 ft., fly 40 ft.


STR

10 (+0)

DEX

16 (+3)

CON

17 (+3)

INT

11 (+0)

WIS

14 (+2)

CHR

13 (+1)


Skills perception 2

Senses darkvision 60', passive Perception 15

Languages the languages it knew in life

Challenge Rating 5

Actions

Multiattack.

One Bite attack and one Bladed Arm attack.

Bite.

Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) piercing damage + 3 (1d6) necrotic.

Bladed Arm.

Melee Weapon Attack: +6 to hit, 10 ft., one target, 10 (2d6+3) slashing damage. This attack can target a creature on the Ethereal or Material Plane.


sizeMedium

typeUndead

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save6

intelligence_save

wisdom_save5

charisma_save

perception2

damage_vulnerabilitiespsychic

damage_resistances

damage_immunities

condition_immunities

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Aura of the Forgotten,desc: Beasts and Humanoids within 10 ft. of the starving specter have disadvantage on saves.,name: Ethereal Sight,desc: Can see 60' into the Ethereal Plane.,name: Life Hunger,desc: When a creature specter can see regains hp specter's next Bite deals extra 7 (2d6) necrotic on a hit.,name: Incorporeal Movement,desc: Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object.,name: Undead Nature,desc: Doesn't require air food drink or sleep.,name: Unnerving Visage,desc: When a creature that can see specter’s faces starts its turn within 30' of it at least one of specter’s faces shifts to look like one of the creature’s departed loved ones or bitter enemies if specter isn’t incapacitated and can see the creature. Creature takes 7 (2d6) psychic and is frightened of specter until start of its next turn (DC 14 Wis negates both). Unless surprised a creature can avert its eyes to avoid the save at start of its turn. If creature does so it can’t see the specter until the start of its next turn when it can avert again. If creature looks at specter in the meantime it must immediately save.

spell_list

page_no356

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 356
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