Storm Giant Monarch
Huge Giant, (CR 14)Armor Class 16
Hit Points 460 (40d12+200)
Speed 50 ft., swim 50 ft.
29 (+9)
14 (+2)
20 (+5)
16 (+3)
18 (+4)
18 (+4)
Skills
Senses passive Perception 19
Languages Common, Giant
Challenge Rating 14
Actions
Multiattack.
The giant attacks twice with its greatsword.
Greatsword.
Melee Weapon Attack: +14 to hit reach 10 ft. one target. Hit: 30 (6d6 + 9) slashing damage.
Rock.
Ranged Weapon Attack: +12 to hit range 60/240 ft. one target. Hit: 44 (10d6 + 9) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 22 Strength saving throw falling prone on a failure.
Lightning Strike (Recharge 5-6).
The giant throws a lightning bolt at a point it can see within 500 feet. Each creature within 10 feet of that point makes a DC 18 Dexterity saving throw taking 56 (16d6) lightning damage on a success or half the damage on a failure.
Sword Sweep (While Bloodied).
The giant makes a greatsword attack against each creature within 10 feet. Each creature hit with this attack makes a DC 22 Strength saving throw falling prone on a failure.
sizeHuge
typeGiant
group
alignment
strength_save14
dexterity_save
constitution_save10
intelligence_save
wisdom_save9
charisma_save9
perception
damage_vulnerabilities
damage_resistancescold
damage_immunitieslightning, thunder
condition_immunities
cr14
reactions
legendary_desc
legendary_actions
special_abilitiesname: Amphibious,desc: The giant can breathe air and water.,name: Innate Spellcasting,desc: The giants spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components: At will: detect magic, feather fall, levitate, light, 3/day each: control water, control weather, water breathing, 1/day: commune
spell_list
page_no243
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 243