Swamp Adder

Small Beast, unaligned (CR 1/4)

Armor Class 13

Hit Points 18 (4d6+4)🎲

Speed 30 ft.


STR

4 (-3)

DEX

16 (+3)

CON

12 (+1)

INT

1 (-5)

WIS

10 (+0)

CHR

4 (-3)


Skills

Senses blindsight 10 ft., passive Perception 10

Languages -

Challenge Rating 1/4

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target must make a successful DC 11 saving throw or become poisoned. While poisoned this way, the target is paralyzed and takes 3(1d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself with a success.


sizeSmall

typeBeast

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Swamp Camouflage,desc: The swamp adder has advantage on Dexterity (Stealth) checks while in swamp terrain.

spell_list

page_no354

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 354
Other formats: JSON

← Suturefly Swamp Lily →