Thursir Giant

Large Giant, neutral evil (50%) lawful evil (50%) (CR 3)

Armor Class 13 chain shirt

Hit Points 114 (12d10+48)🎲

Speed 40 ft.


STR

19 (+4)

DEX

10 (+0)

CON

18 (+4)

INT

13 (+1)

WIS

15 (+2)

CHR

11 (+0)


Skills athletics 6, perception 4

Senses darkvision 60 ft., passive Perception 14

Languages Common, Dwarven, Giant

Challenge Rating 3

Actions

Multiattack.

The giant makes two warhammer attacks.

Warhammer.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Rock.

Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.

Runic Blood (3/day).

Thursir giants can inscribe the thurs rune on a weapon. A creature hit by the weapon takes an additional 1d8 lightning damage, and the target can't take reactions until the start of its next turn. The thurs rune lasts for one hour, or for three hits, whichever comes first.


sizeLarge

typeGiant

group

alignmentneutral evil (50%) lawful evil (50%)

strength_save

dexterity_save

constitution_save6

intelligence_save

wisdom_save

charisma_save

perception4

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactions

legendary_desc

legendary_actions

special_abilitiesname: Cast Iron Stomach,desc: The giant can consume half of its weight in food without ill effect, and it has advantage against anything that would give it the poisoned condition. Poisonous and spoiled foodstuffs are common in a thursir lair.

spell_list

page_no227

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 227
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